Mobile Game UX and Hand Fatigue Study
An EDA-based industry study on physical comfort, fatigue, and interaction experience in mobile gaming.
Funded by an industry partner in China. Role: participant.
This project examined user experience in a mobile game, with particular attention to physical comfort and hand fatigue during gameplay. The goal was to understand how different design configurations shape both perceived comfort and physiological responses.
We combined subjective assessments with electrodermal activity (EDA) measures to capture fatigue- and cognitive-load-related signals during play. I contributed to the data analysis and the interpretation of multimodal findings to support design improvement decisions.
The project provided a data-driven basis for evaluating how interaction strategies influence comfort and engagement in mobile gaming contexts.